DoomGLES v1.09.13
Requirements: Android 2.1+
Overview: DoomGLES is a 3D hardware accelerated port of the classic game Doom, using OpenGLES. DoomGLES exploits the graphics processor of your smartphone to deliver amazing graphics not present in the original version.
In Doom, you are a space marine who fights hordes of Demons on Mars bases, Earth and Hell !
It supports:
- High resolutions (on tablets or highend phones)
- Realtime dynamic lighting
- Particles effects
- 3D Monsters and objects (MD2)
- Blood projections
- Realistic water effect
- Optimized for MOGA Controllers
- Xperia Play gamepad buttons (touchpads not supported yet, probably later)
- Keyboard support (USB, bluetooth, embedded)
- Gamepads support (analog sticks support on Android >= 3.1)
- Buttons mapping (Xperia Play / USB GamePads / Keyboard)
- and much more
DoomGLES comes with Doom shareware datas.
If you own (ultimate) Doom and/or Doom 2, copy the wad file (doom.wad or doom2.wad) in your device at this location: /sdcard/Kokak/DoomGLES/
!!! FULL GAME IWADS ARE NOT PRESENT IN THIS RELEASE !!!
Then select, from the launch menu, Doom or Doom2 as IWAD. The OpenGLES datas will be downloaded.
Here the size of the downloaded datas:
Ultimate Doom datas: ~100MB
Doom 2 datas: ~185MB
Plutonia datas: ~80MB
TNT datas: ~70MB
So please be patient while it downloads the datas...
On some devices, the game may not launch after the datas have been installed. It is the case if the "Downloading Datas" waiting box disappears and the game doesn't launch after 30 seconds. Simply exit the game (home button) and relaunch it.
For any download issue, please look at the faq: http://kokak.free.fr/android/DoomGLES.htm#faq, or contact me directly.
On the launch window you can choose various options, you can also add classic doom command line parameters (like "-warp episode map").
To use a custom PWAD, copy it to your device in /sdcard/Kokak/DoomGLES/, copy converted datas in the same folder, and add on the command line "-file wadname.wad"
To convert PWAD datas, see http://kokak.free.fr/android/DoomGLES.htm#howto
Read here to know how to control DoomGLES: http://kokak.free.fr/android/DoomGLES.htm#controls
Planned features for next releases:
- XPeria Play touch pads support
- Network support
- More nice graphics effects
If you have any problem, any question or suggestion, don't hesitate to email me.
History:
V1.09.12
- Game loaded from "Continue Last Game" now can be normally saved using the ingame menu.
V1.09.11
- Crash when selecting an iwad from the launch menu fixed.
V1.09.10
- "Continue from last game" crash fixed
V1.09.9
- Random turnover fixed (touch interface)
V1.09.8
- Added support for Moga controller (http://www.powera.com/moga)
more history here: http://kokak.free.fr/android/DoomGLES.htm#news
Download Instructions: http://hugefiles.net/oiciwsaxjiua
Requirements: Android 2.1+
Overview: DoomGLES is a 3D hardware accelerated port of the classic game Doom, using OpenGLES. DoomGLES exploits the graphics processor of your smartphone to deliver amazing graphics not present in the original version.
In Doom, you are a space marine who fights hordes of Demons on Mars bases, Earth and Hell !
It supports:
- High resolutions (on tablets or highend phones)
- Realtime dynamic lighting
- Particles effects
- 3D Monsters and objects (MD2)
- Blood projections
- Realistic water effect
- Optimized for MOGA Controllers
- Xperia Play gamepad buttons (touchpads not supported yet, probably later)
- Keyboard support (USB, bluetooth, embedded)
- Gamepads support (analog sticks support on Android >= 3.1)
- Buttons mapping (Xperia Play / USB GamePads / Keyboard)
- and much more
DoomGLES comes with Doom shareware datas.
If you own (ultimate) Doom and/or Doom 2, copy the wad file (doom.wad or doom2.wad) in your device at this location: /sdcard/Kokak/DoomGLES/
!!! FULL GAME IWADS ARE NOT PRESENT IN THIS RELEASE !!!
Then select, from the launch menu, Doom or Doom2 as IWAD. The OpenGLES datas will be downloaded.
Here the size of the downloaded datas:
Ultimate Doom datas: ~100MB
Doom 2 datas: ~185MB
Plutonia datas: ~80MB
TNT datas: ~70MB
So please be patient while it downloads the datas...
On some devices, the game may not launch after the datas have been installed. It is the case if the "Downloading Datas" waiting box disappears and the game doesn't launch after 30 seconds. Simply exit the game (home button) and relaunch it.
For any download issue, please look at the faq: http://kokak.free.fr/android/DoomGLES.htm#faq, or contact me directly.
On the launch window you can choose various options, you can also add classic doom command line parameters (like "-warp episode map").
To use a custom PWAD, copy it to your device in /sdcard/Kokak/DoomGLES/, copy converted datas in the same folder, and add on the command line "-file wadname.wad"
To convert PWAD datas, see http://kokak.free.fr/android/DoomGLES.htm#howto
Read here to know how to control DoomGLES: http://kokak.free.fr/android/DoomGLES.htm#controls
Planned features for next releases:
- XPeria Play touch pads support
- Network support
- More nice graphics effects
If you have any problem, any question or suggestion, don't hesitate to email me.
History:
V1.09.12
- Game loaded from "Continue Last Game" now can be normally saved using the ingame menu.
V1.09.11
- Crash when selecting an iwad from the launch menu fixed.
V1.09.10
- "Continue from last game" crash fixed
V1.09.9
- Random turnover fixed (touch interface)
V1.09.8
- Added support for Moga controller (http://www.powera.com/moga)
more history here: http://kokak.free.fr/android/DoomGLES.htm#news
Code:
https://play.google.com/store/apps/details?id=com.kokak.DoomGLES&hl=en
Download Instructions: http://hugefiles.net/oiciwsaxjiua
deathblade200 — Sun Apr 07, 2013 8:51 am