Dolphin Emulator Pre-Alpha v0.5
Requirements: Android 4.0 and up
Overview: THIS APP DOES NOT COME WITH ROMS
- You must have the right to a given ROM before you play it!
Usage guide
http://forums.dolphin-emu.org/Thread-android-usage-guide
This is a public preview release of Dolphin the Gamecube and Wii emulator for Android.
This is currently in early beta testing, expect slow speeds, graphical glitches, and a myriad of problems with it.
If you're expecting reasonable speeds out of this, you are sorely mistaken. This will run slow on every single Android device, no matter if it is the most powerful one in the world.
Once we port our OpenGL plugin over, and you use a OpenGL ES 3 capable phone, this will improve a bit.
http://wiibrew.org/ has a bunch of free homebrew applications to try out.
One I particularly like to use is Starfield
http://sonicadvance11.dyndns.org/starfield.dol
Questions
Just some basic questions that have been asked that need to be answered
Why doesn't this support 7z, zip, rar, etc?
- This doesn't support those file types for a very good reason. To support those formats, we would need to extract the whole file(1.47GB-4.7GB) in to RAM which wouldn't work with the limited RAM we get. The reason we would /have/ to extract it is because the format doesn't support random file access, which all games do. If you want a compressed file format, use WBFS, or use desktop Dolphin to compress your games to GCZ format.
What file extensions are supported?
- GCM, ISO, GCZ, WBFS, DOL, ELF, DFF
Why did you drop support for < Android 4.0?
- I'm a one man band, I'm doing this by myself and I don't have enough time to deal with older Android devices. The APK uses features only found in later Android version. The source is freely available if someone wants to contribute support to the project.
Some caveats
- It will crash. Alot.
- It might need to be force closed and ran multiple times to work.
- It renders video with the CPU entirely with our VideoSoftware backend.
Pros of this, is it will run on almost any hardware. Some limitations are
- Phones that support OpenGL ES 2 (99.8% of the Android Market)
- Phones that have at least 1Gb of RAM
This app is licensed by the GNU GPL v2, and the full source code is available through the public GIT repository at https://code.google.com/p/dolphin-emu/
This game has NO advertisements
More Info:
Download Instructions:
http://www.easy4share.com/download.php?file=42b1b54c5e0c336705c2b78312b998b6
mirror:
http://ul.to/6rry2tq7
Requirements: Android 4.0 and up
Overview: THIS APP DOES NOT COME WITH ROMS
- You must have the right to a given ROM before you play it!
Usage guide
http://forums.dolphin-emu.org/Thread-android-usage-guide
This is a public preview release of Dolphin the Gamecube and Wii emulator for Android.
This is currently in early beta testing, expect slow speeds, graphical glitches, and a myriad of problems with it.
If you're expecting reasonable speeds out of this, you are sorely mistaken. This will run slow on every single Android device, no matter if it is the most powerful one in the world.
Once we port our OpenGL plugin over, and you use a OpenGL ES 3 capable phone, this will improve a bit.
http://wiibrew.org/ has a bunch of free homebrew applications to try out.
One I particularly like to use is Starfield
http://sonicadvance11.dyndns.org/starfield.dol
Questions
Just some basic questions that have been asked that need to be answered
Why doesn't this support 7z, zip, rar, etc?
- This doesn't support those file types for a very good reason. To support those formats, we would need to extract the whole file(1.47GB-4.7GB) in to RAM which wouldn't work with the limited RAM we get. The reason we would /have/ to extract it is because the format doesn't support random file access, which all games do. If you want a compressed file format, use WBFS, or use desktop Dolphin to compress your games to GCZ format.
What file extensions are supported?
- GCM, ISO, GCZ, WBFS, DOL, ELF, DFF
Why did you drop support for < Android 4.0?
- I'm a one man band, I'm doing this by myself and I don't have enough time to deal with older Android devices. The APK uses features only found in later Android version. The source is freely available if someone wants to contribute support to the project.
Some caveats
- It will crash. Alot.
- It might need to be force closed and ran multiple times to work.
- It renders video with the CPU entirely with our VideoSoftware backend.
Pros of this, is it will run on almost any hardware. Some limitations are
- Phones that support OpenGL ES 2 (99.8% of the Android Market)
- Phones that have at least 1Gb of RAM
This app is licensed by the GNU GPL v2, and the full source code is available through the public GIT repository at https://code.google.com/p/dolphin-emu/
This game has NO advertisements
More Info:
Code:
https://play.google.com/store/apps/details?id=org.dolphinemu.dolphinemu
Download Instructions:
http://www.easy4share.com/download.php?file=42b1b54c5e0c336705c2b78312b998b6
mirror:
http://ul.to/6rry2tq7
Azero — Wed Jun 12, 2013 5:05 pm